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Dead Skin (v0.2.7)
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Devlog
v0.2.7 notes
July 31, 2026
by
Stefan Dolidis
1
Added: Back button in menu pages Wine Liquid disappears when glass hit (physics) Sounds for physics objects; Basket, Circular Table, Pictures, Trash Can, Wine Bottles, Wine Glasses, Wine Rack, Books,...
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v0.2.6 notes
June 02, 2026
by
Stefan Dolidis
1
Added: Wooden + TNT Barrels are now pushable Physics to certain objects: Barrels, Tables, Picture Frames, Trash Cans, Wine Bottles, Wine Glasses, Wine Rack, Buckets, Cardboard Boxes, Books, Hard Hats,...
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v0.2.5 notes
March 28, 2026
by
Stefan Dolidis
1
Added: Different footstep sounds for different surfaces (wood, metal, leaves, snow) Blur screen on Pause Menu Objects animate when hit (switches, barrels, enemies) Weapon Sway Item drop audio added on...
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v0.2.4 notes
February 09, 2026
by
Stefan Dolidis
Added: Level 3 'intro' story text Steel Door open/close sounds Steam vent sound Acid floor bubbles audio 'Finger hazard' audio Secret stone wall sounds (lvl 3) Metal bar door sounds Raise/Lower metal...
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v0.2.3 notes
January 10, 2026
by
Stefan Dolidis
Added: End level stats scene sounds: starting portal sound, looped music Story Text scene looped background music Main Menu button sounds (hover, click, drag) 'Click to Continue' text animation Secret...
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v0.2.2 notes
December 14, 2025
by
Stefan Dolidis
Added: Map 1 Tree falling sounds Gate Opening sound Wooden Door sounds Locked Object fade out disappear Locked Object unlock sound Container Doors opening sound Wooden Slide Door sound Secret Stone wa...
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v0.2.1 notes
December 06, 2025
by
Stefan Dolidis
Changes: Increased player movement speed Map 1 - shortened level (removed double locked doors, removed stairs going to wine cellar) Map 1 brighter lighting Shortened title screen load time Can attack...
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Dead Skin v0.2.0
November 29, 2025
by
Stefan Dolidis
Ton of Changes, Fixes, Additions. Some are listed below Added: Lvl 1, 2 & 3: fog, baked lighting, lightmaps, volume profiles Shotgun shell spread 2D sprites Can turn off damage numbers in options Map...
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Dead Skin v0.1.9b
February 28, 2025
by
Stefan Dolidis
Enemy HP lowered (less spungy)...
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Dead Skin v0.1.9 notes
February 28, 2025
by
Stefan Dolidis
Added: Map 6 (blockout) Machine Gun Weapons Changes: Bible Weapon attack collider width & range increased Default mouse sensitivity = 0.5 Re-enabled Headbob Player Movement speed lowered Player Sprint...
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Dead Skin v0.1.8 notes
February 08, 2025
by
Stefan Dolidis
Added: Map 5 (Blockout) Map 5 placeholder background music Map 3 has more toxic floors and protective suits Changes: Berserk power up 'Fist' weapon damage stats now show actual damage values instead o...
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Dead Skin v0.1.7 notes
January 22, 2025
by
Stefan Dolidis
Changes: Map 4 Redesign Player respawns when falling into water (Map 4) Staggered Enemies are pushed back Farmer enemy movement speed increased Player needs to click to shoot now (can't hold mouse but...
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Dead Skin v0.1.6 notes
December 18, 2024
by
Stefan Dolidis
Map 3 edits Main Menu redesign Pause screen button text scale lowered 'Brainhead' enemy movement speed increased 'Shotgun Farmer' enemy wait times lowered...
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Dead Skin v0.1.5 notes
December 06, 2024
by
Stefan Dolidis
Map 2 Edits Player 'Arms' animation speed increased Enemies can now drop multiple items on death Lowered enemy attack damage values health potion enemy drops = +2 health health potions in world = +5 h...
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Dead Skin v0.1.4 notes
November 21, 2024
by
Stefan Dolidis
Changes: New way of reading 'Weapon Stats' in code Map 1 Edits Player speed increased 'Body' + 'Head' enemy speeds increased Changed 'Collectible Found' UI pop up Increased scale of UI 'Aim Indicator'...
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Dead Skin v0.1.3 update
September 17, 2024
by
Stefan Dolidis
Fixes: Map 4: Fixed 'Skull Key' Locked Doors not opening when player has key Map 4: Platform movement fixed when graphic quality settings are on 'Low' Changes: Lowered 'Brainhead' enemy HP Decreased T...
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Dead Skin v0.1.2 released
September 12, 2024
by
Stefan Dolidis
Added: Graphics Quality options Level 4 (blockout) Changes: Increased 'Fist' Weapon Hit Chance values Quicker Fire Rate for 'Spear' Weapon Quicker Fire Rate for 'Shotgun' Weapon 'Spear' Hit Chance val...
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Dead Skin v0.1.1 notes
September 04, 2024
by
Stefan Dolidis
Reworked weapon scripts Render Scale: correctly saves value when exiting to main menu or quitting game Map 3: added audio to 'Head' enemy card locked door Map 3: added audio to end of level locked doo...
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Dead Skin v0.1.0 (FPS) - Feedback needed! First early build
September 02, 2024
by
Stefan Dolidis
First build posted on here. (v0.10.0) Uploading the game on here for your feedback. Need to improve the game with the help of others. This is a solo dev project, so other eyes on it will only help the...
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