Dead Skin v0.1.4 notes
Dead Skin (v0.1.4) » Devlog
Changes:
- New way of reading 'Weapon Stats' in code
- Map 1 Edits
- Player speed increased
- 'Body' + 'Head' enemy speeds increased
- Changed 'Collectible Found' UI pop up
- Increased scale of UI 'Aim Indicator'
- Removed Head bob
- Enemies don't have to be spawned in. Can be placed in the world.
Added:
- Enemy Code: Enemies calculate whether they can see player in their eyesight (instead of general 'Distance from Player' check)
- Spear weapon can 'kick back' enemies
- UI Tutorial text
Files
DeadSkin-v0.1.4.zip 148 MB
4 hours ago
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Dead Skin (v0.1.4)
Old-School FPS - early development
Status | In development |
Author | Stefan D |
Genre | Shooter |
Tags | 3D, 90s, First-Person, FPS, Singleplayer, Sprites, Unity |
More posts
- Dead Skin v0.1.3 update65 days ago
- Dead Skin v0.1.2 released70 days ago
- Dead Skin v0.1.1 notes78 days ago
- Dead Skin v0.1.0 (FPS) - Feedback needed! First early build80 days ago
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